Search
Search
Search tactics, factions, rules, and news.
- Tactics
Winning the Objective Game
Most Kill Team games are decided by objectives and tac ops, not kills. Here's how to play the mission and bank points on your terms.
- News
2026 Balance Dataslate: Community Overview
A plain-English rundown of the headline changes in this hypothetical mid-2026 balance update — and what they mean for the meta.
- Factions
Angels of Death
Elite Adeptus Astartes operatives: few in number, brutally durable, and devastating up close. The forgiving entry point into elite Kill Team play.
- Factions
Death Korps of Krieg
Grim Astra Militarum infantry who win through numbers, orders, and grinding attrition. A demanding team that rewards disciplined planning.
- Factions
Kommandos
Ork raiders built for ambush and brutal melee. Mobile, characterful, and rewarding for players who like to dictate when the fight happens.
- Rules Glossary
APL (Action Point Limit)
APL is the number of actions an operative can perform during its activation — the budget that governs everything it does in a turn.
- Rules Glossary
Conceal and Engage Orders
Every operative is on one of two orders — Conceal or Engage — which determines whether it can be shot and whether it can shoot or fight.